METROID - Background Game Music 4 by Sascha Ende
充满张力的电子音乐,带有复古科幻感。脉动的合成器贝斯、大气氛围的衬垫和紧迫的打击乐营造出一种神秘而悬疑的情绪,非常适合视频游戏、科技视觉效果或未来主义惊悚片场景。
- 许可证 CC BY 4.0
- 发行日期 09.12.2024
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Hybrid digital production workflow using licensed AI-assisted tools. Fully cleared for commercial use.
METROID - Background Game Music 4
09.12.2024
1,292
50
充满张力的电子音乐,带有复古科幻感。脉动的合成器贝斯、大气氛围的衬垫和紧迫的打击乐营造出一种神秘而悬疑的情绪,非常适合视频游戏、科技视觉效果或未来主义惊悚片场景。
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03:45
00:00
00:00
Atmospheric synth pads and eerie effects establish a dark, sci-fi mood.
00:15
00:15
Introduction of glitchy, processed rhythmic elements, building tension.
00:33
00:33
Sharp synth chord/stab acts as a transition into the main beat.
00:37
00:37
Main driving electronic drum beat and pulsating synth bassline enter, defining the core groove.
01:00
01:00
A distinct, slightly melodic synth motif enters over the driving rhythm.
01:27
01:27
Brief breakdown/transition section featuring sound effects and rhythmic disruption.
01:53
01:53
Introduction of heavy, impactful synth hits and textural layers, adding intensity.
02:06
02:06
Return of main beat/theme elements, potentially with increased energy or layers.
03:10
03:10
Chaotic breakdown begins, featuring distorted sounds, heavy effects, and rhythmic deconstruction.
03:32
03:32
Track enters its final decay phase with lingering atmospheric effects.
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Track begins instantly with the core pulsing synth arpeggio, establishing the driving rhythm and urgent mood.
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The main rhythmic pattern is fully established, showcasing its clean production and precise timing.
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Consistency in texture and rhythm, ideal for underscoring dialogue or maintaining a steady pace.
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The relentless pulse continues, reinforcing the feeling of ongoing activity or information flow.
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Track begins a clean fade-out, providing a smooth and professional conclusion.
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Rhythmic synth pulse enters, beginning the gradual build-up in intensity and anticipation.
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Main cinematic theme enters with full force: powerful hybrid orchestra (strings, synth brass), driving percussion. High impact moment.
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Brief breakdown section, intensity drops, focus returns to atmospheric elements and key voice sample ("The Eagle has landed").
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Second build-up begins, incorporating another iconic voice sample ("One small step...") leading back to the main theme.
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Return of the main powerful cinematic theme, feeling even more significant after the brief respite.
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Final climactic push of the main theme before the track begins its outro phase.
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Track begins to fade out, returning to the atmospheric elements and mission control samples from the intro.
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Track begins immediately with the core driving breakbeat and initial atmospheric synth layer, establishing the energetic and tense mood.
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A distinct rhythmic, possibly processed vocal chop or synth effect ('Ah') is introduced, adding a recurring textural hook.
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Synth bass becomes more defined, and subtle melodic synth elements enter, adding harmonic structure and complexity.
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Atmospheric pads shift texture, becoming slightly brighter and more open, marking a subtle structural change.
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A more prominent, evolving synth progression takes the lead momentarily, offering melodic interest over the persistent beat.
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Transition into a section with deeper, more resonant pads, slightly darkening the mood and increasing atmospheric density.
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Introduction of slightly different synth textures and melodic ideas, offering variation within the established framework.
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Texture grows denser with layered synths, building intensity towards the track's conclusion.
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The beat and primary layers begin to filter and fade, initiating the track's outro sequence.
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Atmospheric intro establishing mystery with choir-like pads and low drones.
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Main orchestral theme emerges via strings, setting a grand yet slightly somber tone.
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Significant resonant hit/swell introduces a greater sense of scale and impending drama.
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Prominent choir entry marks the beginning of the major build-up, increasing intensity.
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Rhythm becomes more driving, signifying a shift towards action and heightened tension.
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Track concludes with an abrupt, powerful final hit.
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Higher string motif enters, adding a layer of melodic urgency.
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First major percussive impact and arrival of fuller orchestral texture.
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Main driving rhythmic section starts, layering staccato strings and percussion.
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A subtle pulsing synth bass and rhythmic undercurrent enter, initiating the track's gradual build in tension and momentum.
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Percussive elements become clearer and more defined, adding drive and structure.
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The main thematic build intensifies, layering synths and heightening the sense of anticipation towards the climax.
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Low, somber orchestral pads enter, adding a layer of cinematic and dramatic weight to the atmosphere.
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A powerful, low-frequency percussive hit serves as a stinger, signaling a shift in intensity.
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A pulsing rhythm and a simple, repeating synth motif are introduced, starting the main, methodical build-up of tension.
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The main 'drop' hits. A full, driving electronic beat and gritty synth bass take over, launching the primary action sequence.
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The track opens with a dark, atmospheric synth pad, immediately setting a tense and mysterious tone.
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A powerful, driving beat and pulsing bassline enter, launching the track's main energetic and urgent theme.
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The arrangement intensifies with additional synth layers and rhythmic complexity, building the dramatic tension.
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A brief breakdown section where the main percussion drops out, creating a moment of suspense with ambient textures.
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Entry of the sub-bass pulse, establishing the heartbeat-like rhythm and immediate tension.
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A subtle rise in intensity with added industrial percussion elements, increasing the anxiety.
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“METROID - Background Game Music 4” 一开始就将听众带入一个独特的复古未来主义音景。 这不仅仅是背景填充;它是一首精心制作的作品,充满了气氛和明显的悬念感。 这首曲子以不断演变的、略带不祥的合成器音垫和经过处理的效果开始,立即营造出一种适合探索外星景观、导航废弃宇宙飞船或为电影或游戏介绍设置技术神秘感的氛围。 合成器纹理具有刻意的、几乎是复古的品质——想想 80 年代末/90 年代初的科幻配乐,但具有当今仍能保持的清晰度。
大约 15 秒左右的过渡引入了有趣的节奏故障和经过处理的声音,在 0:37 处一个急促的刺痛声开启核心节奏之前,营造了期待感。 这才是这首曲子真正找到动力的地方。 一个有力的、紧密的电子节拍锚定了一切,由一个脉动的合成器贝斯线驱动,感觉既有推进力又略带威胁。 它可以立即用于需要持续紧张感的场景,无论是独立科幻电影中的紧张追逐场景,讨论网络威胁的技术纪录片的背景音乐,还是自然地,受经典银河战士恶魔城或太空射击游戏启发的视频游戏中的关卡音乐。
编排很巧妙,在基础节奏上叠加了旋律合成器主题和大气洗涤。 这里有一种强烈的叙事品质;它不仅仅是漫无目的地循环。 像 1:00 左右出现的短暂旋律乐句这样的时刻提供了一个钩子,而不会分散整体情绪。 制作有效地利用了立体声场,创造了一个身临其境的环境。 虽然音色调色板是有意复古的,但混音感觉很平衡,确保核心的节奏和大气元素保持清晰和有冲击力。
对于媒体使用,这首曲子非常出色。 其固有的紧张感使其非常适合悬疑预告片、描绘在胁迫下渗透或探索的场景,甚至需要前卫、具有前瞻性氛围的公司视频,以展示新技术或解决安全问题。 一致的速度为编辑提供了坚实的基础,而大气开场和分解部分为更大的作品中的介绍、结尾或反思时刻提供了灵活性。 后面的部分(1:30 之后)引入了更具侵略性的合成器纹理和效果,暗示了更高的危险或行动,非常适合升级叙事中的赌注。 接近尾声的混乱分解增加了一层不稳定性,适用于系统故障、关键时刻或高潮对抗。 它具有强烈的个性——瞬间可识别且具有启发性,使其成为旨在实现怀旧、紧张和未来主义氛围的特定融合的项目的宝贵资产。 这是一首扎实的电子配乐。
大约 15 秒左右的过渡引入了有趣的节奏故障和经过处理的声音,在 0:37 处一个急促的刺痛声开启核心节奏之前,营造了期待感。 这才是这首曲子真正找到动力的地方。 一个有力的、紧密的电子节拍锚定了一切,由一个脉动的合成器贝斯线驱动,感觉既有推进力又略带威胁。 它可以立即用于需要持续紧张感的场景,无论是独立科幻电影中的紧张追逐场景,讨论网络威胁的技术纪录片的背景音乐,还是自然地,受经典银河战士恶魔城或太空射击游戏启发的视频游戏中的关卡音乐。
编排很巧妙,在基础节奏上叠加了旋律合成器主题和大气洗涤。 这里有一种强烈的叙事品质;它不仅仅是漫无目的地循环。 像 1:00 左右出现的短暂旋律乐句这样的时刻提供了一个钩子,而不会分散整体情绪。 制作有效地利用了立体声场,创造了一个身临其境的环境。 虽然音色调色板是有意复古的,但混音感觉很平衡,确保核心的节奏和大气元素保持清晰和有冲击力。
对于媒体使用,这首曲子非常出色。 其固有的紧张感使其非常适合悬疑预告片、描绘在胁迫下渗透或探索的场景,甚至需要前卫、具有前瞻性氛围的公司视频,以展示新技术或解决安全问题。 一致的速度为编辑提供了坚实的基础,而大气开场和分解部分为更大的作品中的介绍、结尾或反思时刻提供了灵活性。 后面的部分(1:30 之后)引入了更具侵略性的合成器纹理和效果,暗示了更高的危险或行动,非常适合升级叙事中的赌注。 接近尾声的混乱分解增加了一层不稳定性,适用于系统故障、关键时刻或高潮对抗。 它具有强烈的个性——瞬间可识别且具有启发性,使其成为旨在实现怀旧、紧张和未来主义氛围的特定融合的项目的宝贵资产。 这是一首扎实的电子配乐。